Here is the second Phase 2 model, the overly large Quasimodo and my first Phase 3 figure, the sleek Scythe-Witch. I need to paint more often. I think I am improving, but I if did a little more, I think I would improve faster. I'm still not quite getting the results I want, although these are plenty good enough for table top play.
The Quasimodos are huge. I had to weight the base to stop them tipping over. Steve McVey, the game's creator, says there was a scale miss-communication between him and the sculptor. I like the size, but a 35mm base would help.
I hoped they would be a little more green - the inside joke with the purple pants would have been more obvious. Not much I could do with the poses here, the minis are too solid to heat and bend.
The Scythe-Witches are quite the opposite. The spur/whip thing is pretty sturdy really, but I still managed to break all three. There is a lot of detail on the these minis and it was too much for my eyes. I think I'll ink them after the undercoat, just to get the details to pop. The metal on these guys is bit smoother and shinier and I've given it a bluish cast. All will be revealed soon.
By heating them in boiling water, I manage to pose them a little. Out of the box, they are all exactly the same.
I'm looking forward to the final model. Almost done now.